Loopshift
About the Game
A quirky puzzle-platformer made for the GMTK Game Jam 2025! In Loopshift, you and your past selves team up to outsmart doors, gravity, and all kinds of physics twists.
Each level follows a repeating pattern of shifts (like upside-down gravity, reduced gravity, and more), so you’ll always need to think a step ahead and place your clones in the right spots to reach the exit.
Our Team
We are three students at a technical college in Austria. We just started learning Godot a few months ago, and this is not only our first Game Jam, but also our first real game (beyond the obligatory Pong and Flappy-Bird clone 😄).
We learned a ton while making Loopshift, and we hope you enjoy playing it. Feedback is always welcome!
Third-Party Credits
Font: Fusion Pixel 10px Proportional JP
Music: "Hungry Dino" by SketchyLogic
Sound Effects: "rewind underscore" by draperz, "SlimeJump.wav" by Zuzek06, "Slime Land" by DrMinky, "hanging.wav" by jameswrowles, jsfxr (other sound effects)
Built with the Godot Engine (MIT‑licensed).
Source Code
If you wish to take a look at the game's spaghetti-code, you can do so here, or just download the source from the latest build below.
The entire code is licensed as MIT, while our assets use CC BY-SA 4.0.
Updated | 12 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Authors | Mario, Lukli, Nethredras |
Genre | Platformer, Puzzle |
Made with | Aseprite, Godot, GIMP, Audacity |
Tags | 2D, Game Maker's Toolkit Jam, Godot, Physics, Pixel Art, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Comments
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Fun game! I like the looping animation!
Thanks! We were a bit worried that the looping animation might look a bit weird or confusing, so I'm glad that you like it :)
Really fun and clever game! (i fell for it); cool to see that you guys linked the source code!
Thanks for your positive feedback!
We had a lot of fun making it, too.
Also, we'll be adding some more levels until the end of the Jam, so stay tuned for that ;-)